
Decide what you want your character to be good at.
It's no longer insanely overpowered, but still helpful. The Deadly Gift skill - specifically the Scorpion Trap version is very helpful at drawing enemy attacks.
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The Teleport Stones are your friends, use them wisely, like putting one by a bed for free healing when you rest, or a merchant for selling stuff. You can get higher bonuses to health and vitality directly from items than you can by spending attribute points on Constitution and Intelligence. The bosses hit hard, ESPECIALLY the magic-users, so don't neglect items to increase your health. Agility is key for any non-magic user, make sure you have enough of it to keep your chance to hit high. Prioritize Orc Drummers above all other orcs, they can fully heal all orcs in a radius with a drum beat. One point in the Repair skill will keep you from getting stuck somewhere with broken equipment. If you buy empty potion bottles every chance you get in Aleroth, you can make enough potions by harvesting the plants in the surrounding forest to keep you in business. Alchemy rank 2 will let you harvest herbs and mushrooms (if you have an empty flask) to make potions yourself. This will let you create the Restoration potion, which even the smallest version restores 50% of your maximum health/mana. Get Alchemy rank 1, which will let you mix potions together. Carry only the essentials into Stormfist Castle. Always get Lockpick up to at least level 3, and Identify to at least level 3 as well, but there's no rush. Spellbooks can be found always at certain places in the world, and randomly on bookshelves and from certain merchants. Some people can give you free ranks in certain skills if you do a task for them. You can cast as fast as you can right-click. If you explore carefully, and have the Meteorstrike skill or a short bow, it's possible to go from level 1 to level 4 by killing Zombie Jake. If you save both soldiers in the starting village, you can learn a free skill point in a a healing spell.